instructions

Miorița is a sheep that can be programmed to move in her sheepfold.

To program her, you simply write instructions.

In this page, we will learn some of the things she can do.

commands

turnRight()

move()

reset()

// comments

/* comments */

challenge

Using the commands we learned, have Miorița go to the grass zone, beyond the wall

Miorița

1/4

Meet Miorița